![games like command and conquer generals games like command and conquer generals](https://4.bp.blogspot.com/-u1Km_oQ3GCI/T3sbX-kZSjI/AAAAAAAAFOY/h3J54vhVIkE/s1600/Comman+and+conquer+rip+games.jpeg)
Ones I considered "okay"'ish, could have been (much) better but not exactly garbage per se (although I stopped playing them long ago): Ones that I know received 'mixed' reviews and seem to fall in the "hate it or love it" category (and never played myself): Very recent (or relatively recent) ones I heard good things about but never played myself yet: Anyway, just going 'generally-speaking' with the genre itself I can list a couple (some won't fall in your specific category like C&C Generals would, however). Those types of RTSes are a bit more difficult to find. Even more interesting that you seem to be looking for ones that are in 3D (where you can also move and rotate the camera to some extent). “I would love to get a shot at bringing that back,” he said, qualifying that Microsoft is “always talking about old IPs”.Ah yes, the RTS genre, one of my favorites. And for us, I was fortunate enough that when they want to bring things back sometimes I’m the one who ends up doing them – I did the same with Killer Instinct – this time around it was kind of like, ‘Hm, you’ve got more strategy experience than anyone in Microsoft.’ It’s been really great.”īefore the interview finished, I asked Isgreen: are Microsoft having more conversations now about these older IPs they have sitting around? By way of answering, he mentioned that he still has a boxed copy of Shadowrun. That’s crazy, insanely impressive over 20 years. There’s hundreds and hundreds of thousands, if not millions, that engage with Age of Empires products every day. Isgreen didn’t quantify how Microsoft tracked figures on legacy AOE players, but the neverending adoration for the game ultimately was the driving force behind the latest remaster. Not AOE2, and not just the AOE2HD re-release, but the original AOE, even though it was only playable if you had the original CDs.
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If anything, the greatest indicator of the mark AOE left was that people were still playing the game. And we could never get one that was as good as Age of Empires.”
GAMES LIKE COMMAND AND CONQUER GENERALS HOW TO
“We spent a lot of time trying to find out how to make a really great map generator. “At Westwood, we spent a lot of time, especially when we got to Tiberian Sun – Tiberian Sun was the first time we got it up and running,” Isgreen said. It can’t be overstated, especially for people playing through the MSN Gaming Zone or LANs (which were fairly massive in Australia at the time – Sydney Gamers League alone hosted several hundred people a month), how valuable that variety was. The final feather in AOE‘s cap, one that other games struggled to replicate, was the random map generator. “That was a brilliant move on their part, and then facilitating through being able to build walls, have really good defences, and play the game differently depending on how you’d like to play … This is broadening, acceptable, I love that.” That was one of the things I absolutely adored about AOE, because all of our games were always about conquest,” Isgreen said. “I also really appreciated that they had multiple ways to win. Leveraging history, however, helps alleviate that problem and makes the game a lot more understandable and relatable. That meant units required a degree of explanation or instruction via some tutorial or scripted use in a mission, a trait you see quite often in Blizzard campaigns. Many strategy games of the era were sci-fi or fantasy based – think Total Annihilation, NetStorm and even Starcraft to a degree.